| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Stack-based buffer overflow in RealNetworks RealPlayer 10 and possibly 10.5, and RealOne Player 1 and 2, for Windows allows remote attackers to execute arbitrary code via a crafted playlist (PLS) file. |
| Heap-based buffer overflow in RealNetworks RealPlayer 10.0, 10.1, and possibly 10.5, RealOne Player, and RealPlayer Enterprise allows remote attackers to execute arbitrary code via an SWF (Flash) file with malformed record headers. |
| Stack-based buffer overflow in a certain ActiveX control in rjbdll.dll in RealNetworks RealPlayer Enterprise, RealPlayer 10, and RealPlayer 10.5 before build 6.0.12.1675 allows remote attackers to execute arbitrary code by importing a file into a media library and then deleting this file. |
| Unspecified vulnerability in RealNetworks RealPlayer Enterprise, RealPlayer 10, and RealPlayer 10.5 before build 6.0.12.1675 has unknown impact and attack vectors, probably related to accessing local files, aka a "Local resource reference vulnerability." |
| Heap-based buffer overflow in the RTSP service in Helix DNA Server before 11.1.4 allows remote attackers to execute arbitrary code via an RSTP command containing multiple Require headers. |
| Heap-based buffer overflow in Real Networks Helix Server and Helix Mobile Server before 11.1.3, and Helix DNA Server 11.0 and 11.1, allows remote attackers to cause a denial of service (application crash) or execute arbitrary code via a DESCRIBE request that contains an invalid LoadTestPassword field. |
| Integer overflow in RealNetworks RealPlayer 10 and 10.5, RealOne Player 1, and RealPlayer Enterprise for Windows allows remote attackers to execute arbitrary code via a crafted Lyrics3 2.00 tag in an MP3 file, resulting in a heap-based buffer overflow. |
| Stack-based buffer overflow in the SmilTimeValue::parseWallClockValue function in smlprstime.cpp in RealNetworks RealPlayer 10, 10.1, and possibly 10.5, RealOne Player, RealPlayer Enterprise, and Helix Player 10.5-GOLD and 10.0.5 through 10.0.8, allows remote attackers to execute arbitrary code via an SMIL (SMIL2) file with a long wallclock value. |
| Stack-based buffer overflow in the Database Component in MPAMedia.dll in RealNetworks RealPlayer 10.5 and 11 beta, and earlier versions including 10, RealOne Player, and RealOne Player 2, allows remote attackers to execute arbitrary code via certain playlist names, as demonstrated via the import method to the IERPCtl ActiveX control in ierpplug.dll. |
| A certain ActiveX control in RealNetworks RealPlayer 11 allows remote attackers to cause a denial of service (application crash) via a malformed .au file that triggers a divide-by-zero error. NOTE: this might be related to CVE-2007-4904. |
| Buffer overflow in a DLL file in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to execute arbitrary code via a crafted Internet Video Recording (IVR) file with a filename length field containing a large integer, which triggers overwrite of an arbitrary memory location with a 0x00 byte value, related to use of RealPlayer through a Windows Explorer plugin. |
| Heap-based buffer overflow in a DLL file in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to execute arbitrary code via a crafted Internet Video Recording (IVR) file with a modified field that controls an unspecified structure length and triggers heap corruption, related to use of RealPlayer through a Windows Explorer plugin. |
| rmserver in RealNetworks Helix Server and Helix Mobile Server before 13.0.0 allows remote attackers to cause a denial of service (daemon exit) via multiple RTSP SET_PARAMETER requests with empty DataConvertBuffer headers. |
| RealNetworks Helix Server and Helix Mobile Server before 13.0.0 allow remote attackers to cause a denial of service (daemon crash) via an RTSP SETUP request that (1) specifies the / URI or (2) lacks a / character in the URI. |
| Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a RAM (.ra or .ram) file with a large size value in the RA header. |
| An ActiveX control in ierpplug.dll for RealNetworks RealPlayer 10.5 allows remote attackers to cause a denial of service (Internet Explorer 7 crash) by invoking the RealPlayer.OpenURLInPlayerBrowser method with a long second argument. |
| RealNetworks RealPlayer 10 Gold allows remote attackers to cause a denial of service (memory consumption) via a certain .ra file. NOTE: this issue was referred to as a "memory leak," but it is not clear if this is correct. |
| Multiple buffer overflows in RealNetworks GameHouse dldisplay ActiveX control (ghdlctl.dll) allow remote attackers to execute arbitrary code via unknown vectors. |
| Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a crafted RM file. |
| Heap-based buffer overflow in the Shockwave Flash (SWF) frame handling in RealNetworks RealPlayer 10.5 Build 6.0.12.1483 might allow remote attackers to execute arbitrary code via a crafted SWF file. |