| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 allows remote attackers to have an unspecified impact via a crafted QCP file. |
| The (1) Upsell.htm, (2) Main.html, and (3) Custsupport.html components in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 and 2.1.3 allow remote attackers to inject code into the RealOneActiveXObject process, and consequently bypass intended Local Machine Zone restrictions and load arbitrary ActiveX controls, via unspecified vectors. |
| Array index error in RealNetworks RealPlayer 11.0 through 11.1 on Windows allows remote attackers to execute arbitrary code via a malformed header in a RealMedia .IVR file. |
| Array index error in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.0.1 allows remote attackers to execute arbitrary code via malformed sample data in a RealMedia .IVR file, related to a "malformed IVR pointer index" issue. |
| Use-after-free vulnerability in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.0.1, Mac RealPlayer 11.0 through 11.1, Linux RealPlayer 11.0.2.1744, and possibly HelixPlayer 1.0.6 and other versions, allows remote attackers to execute arbitrary code or cause a denial of service (heap memory corruption) via a crafted StreamTitle tag in an ICY SHOUTcast stream, related to the SMIL file format. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, RealPlayer Enterprise 2.1.2 and 2.1.3, Linux RealPlayer 11.0.2.1744, and possibly HelixPlayer 1.0.6 and other versions, allows remote attackers to execute arbitrary code via crafted ImageMap data in a RealMedia file, related to certain improper integer calculations. |
| Unspecified vulnerability in an ActiveX control in the Internet Explorer (IE) plugin in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 on Windows has unknown impact and attack vectors related to "multiple browser windows." |
| An ActiveX control in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 does not properly initialize an unspecified object component during parsing of a CDDA URI, which allows remote attackers to execute arbitrary code or cause a denial of service (uninitialized pointer dereference and application crash) via a long URI. |
| Unspecified vulnerability in RealNetworks RealPlayer 11.0 through 11.1 allows attackers to bypass intended access restrictions on files via unknown vectors. |
| Multiple heap-based buffer overflows in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, RealPlayer Enterprise 2.1.2, Linux RealPlayer 11.0.2.1744, and possibly HelixPlayer 1.0.6 and other versions, allow remote attackers to have an unspecified impact via a crafted RealMedia file. |
| Stack-based buffer overflow in the RichFX component in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 allows remote attackers to have an unspecified impact via unknown vectors. |
| rjrmrpln.dll in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 does not properly validate file contents that are used during interaction with a heap buffer, which allows remote attackers to execute arbitrary code via crafted Name Value Property (NVP) elements in logical streams in a media file. |
| RealNetworks RealPlayer before 15.0.0 allows remote attackers to execute arbitrary code via a crafted RTSP SETUP request. |
| Heap-based buffer overflow in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to execute arbitrary code via a file with invalid ASMRuleBook structures that trigger heap memory corruption. |
| Heap-based buffer overflow in the CGIFCodec::GetPacketBuffer function in datatype/image/gif/common/gifcodec.cpp in RealNetworks RealPlayer 10; RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741; RealPlayer 11 11.0.0 through 11.0.4; RealPlayer Enterprise; Mac RealPlayer 10, 10.1, and 11.0; Linux RealPlayer 10; and Helix Player 10.x allows remote attackers to execute arbitrary code via a GIF file with crafted chunk sizes that trigger improper memory allocation. |
| RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allow remote attackers to have an unspecified impact via a crafted media file that uses HTTP chunked transfer coding, related to an "overflow." |
| Heap-based buffer overflow in RealNetworks RealPlayer 10; RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741; RealPlayer 11 11.0.0 through 11.0.4; RealPlayer Enterprise; Mac RealPlayer 10, 10.1, and 11.0; Linux RealPlayer 10; and Helix Player 10.x allows remote attackers to execute arbitrary code via an SIPR codec field with a small length value that triggers incorrect memory allocation. |
| Heap-based buffer overflow in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a compressed GIF file, related to gifcodec.cpp and gifimage.cpp. |
| Stack-based buffer overflow in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows user-assisted remote attackers to execute arbitrary code via a malformed .RJS skin file that contains a web.xmb file with crafted length values. |
| Heap-based buffer overflow in datatype/smil/common/smlpkt.cpp in smlrender.dll in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10 and 11.0.0, and Helix Player 10.x and 11.0.0 allows remote attackers to execute arbitrary code via an SMIL file with crafted string lengths. |